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Puppydemon

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A member registered Jul 07, 2019

Recent community posts

(2 edits)

In playing this wonderful game, I had some random thoughts and things I noticed, I've listed them here.

- When picking up health, the percent amount seems to be more or a vague number, seeing how my health doubled on the first pickup.
- In the short amount of time given after 6am to move around, I noticed I could still pick up items on the ground, but not souls, leading to a sad good score instead of a perfect score.
- I wish I could explore the forest or do something when it's not night, especially given the story of the game.
- I find the game easy in terms of difficulty, it took me until night 5 to actually take damage and even then I was able to heal if off right away. I did notice it ramped up swiftly at the end, though.
- The ability that gives a random chance to shoot three arrows instead of one I feel shouldn't be random, but be a secondary action (right mouse button maybe?) that is on a cooldown, with each upgrade decreasing cooldown or upgrading the ability. I found myself running to the other side of the play area if a stray shot hit a bunny on the other side.
- OMG THERES AN ENDING?! (Endless would be cool to have)

In conclusion, this game has a good amount of replay-ability, which is my usual criteria for a "good game". It gave me that "flash arcade" vibe, that I'm sure other people will probably really like about this. It's not something I could sit down and play for hours, but it's a short time killer that's good enough for sating boredom.